Worked for 5 months here as a Unity Developer. Here, I worked on developing a product to aid patients with low vision. Low vision is a vision loss which can not be corrected with glasses, contacts or surgery. It doesn't mean complete blindness as light still remains. I helped in making a product to aid people with such disability and work normally in their day to day lives. Pico G24K E was used as the device. I developed features like fisheye filter, inline filter, greyscale mode, inverse greyscale mode etc. Shadders and post processing were used for the same. I added zoom-in zoom-out functionality, brightness change, audio queues for patients to listen to instructions etc. It was a fun internship and I got to learn a lot!
Worked for 2 months at VIFR on project HALARA. Their motto is to make VR games for autistic kids
to
help them understand better.
We made total of 10 modules of which 4 were made entirely be me.
From core mechanics to game implementation.
Using all the concepts like raycasting, XR-Rig, Trigger and collision events and even learning the
PXR Manager,
XR-input management system using Tobii initializer.
I also learnt 3-D Modeling through this internship and applied it in few of their projects. The
overall experience was really fun and fruitful and now apply that knowledge in
my
games.
They are a counselling firm which funds start-up ideas. I worked here and learnt Android App Development. This was my first experience for working somewhere and I really liked it. I made a buisness card app (links on my GITHUB) for their firm.
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