My first game for Android which is also available at Playstore, Connan's Odyssey is a platformer game
with
15 unique levels. It has over 5 different playable character with each having unique sets of ability.
There
are various enemy types as well. I also integrated ads in the game using unity monetization. I also
created
playprefs for storing player coin data, current player level and character selected. I used different
sprite
animations for each player state.
Link of the game:
Connan's Odyssey on
playstore.
This is a casual arcade game for android which I uploaded on playstore. The game consists of 4
different
characters
to choose from. It has a settings menu where player can configure the controls. It is further
integreted
with
ironsource and unity mediation for ads.
Link of the game:
Lone survivor on
playstore.
A packet sniffer moniters the data packets over a network. I, along with my friends made a packet
sniffer
which does the same. But rather than capturing 1 way traffic, it captures 2 way traffic, both
incoming
and
outgoing. Then displays the data in the following header accordingly. The protocols used here are
TCP,
UDP
and ICMP. The data retured will be displayed on the terminal as their headers. Python3 and linux OS
were
used for this
project.
Modules used were: Struct, sockets, argparse, coloroma and textwrap.
Link of the project:
Github
repo.
It is a Quiz game for Anime fans. The game contains a set of question and ask them in a random
order.
Every question is a scriptable object where all the data regarding it, like options and solutions
are
stored. There is a timer that runs, providing the user only a limited time to answer each question.
After every question is answered or the timer runs out, correct answer is highlighted for a few
seconds.
The timer was implemented by using a circular image and changing it's fill amount every second.
It was really interesting project to work as implementing scriptable objects was really
interesting.
Link of the project:
Github
repo.
© Made with ♥ by HARDDIK